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2008 February 08 | Game-Warp.com - Nextgen gaming news, downloads, media & more!

CSPSP 1.5 released!

8 02 2008

A new version of the 2D PSP homebrew, CSPSP, has just been released by nataku. Here are some words from the developer:

- v1.5 UPDATE-

I finally had time to finish up v1.5 for release! The biggest feature is probably online infrastructure, but I’m not sure how the system will perform under heavy usage (so don’t be too surprised if something doesn’t work :O). I’ve also made quite a few other smaller changes, which can be found in this complete list of updates:

Quite a few changes have been made. A major one is the addition of infrastructure.
Changelog:

__________
|-UPDATES- |
|_________|

Implemented new camera system

Added aiming guide lines

Made some small changes to recoil system (mainly for sniper rifles and shotguns)

Added character type select

Added spectator mode for singleplayer

Added round timer in spectator mode

Made score list sorted

Changed layout of Options a bit

Added option to enable/disable friendly-fire

Added option to choose name

Implemented new Online system

_________________________ ___________________

***Implemented infrastructure multiplayer***

_________________________ ___________________

Implemented Game Lobby

Added ability to chat

Made multiplayer less buggy (hopefully)

Fixed network select (before it wouldn’t work if you deleted any connections)

Limited death indicator to 3 max

Fixed the buying deagle bug

Fixed a small sound issue when firing and strafing

Fixed knife

Made sure money doesn’t go down if you already have full ammo

Text on scoreboard is now the name of the map instead of “test”

Made shotgun fire straighter

Added more custom maps (including river by me )

Added more guns to iceworld

Other small fixes that I can’t remember right now

Screenshots:

Screenshot:

Screenshot:

http://www.sendspace.com/file/88vrs1




Vacation/Possible no new themes for a week.

8 02 2008

Hi everybody.

I am leaving later tonight to go on holiday and I won’t be here for a week unless I have internet access at the hotel I am staying at. If I do have internet access, I’ll be posting a few themes every day. If I don’t have internet access, well, you’ll know as I won’t be posting themes. :P
Remember, we currently have about 250 themes on the site. So please don’t be bothered if you are not seeing new themes on the site daily, you already have a massive selection to choose from, such as the abstract section, games section and the glossy section!

So… have fun choosing themes and playing on your PS3.

Cya soon.




Resistance 2: Fall 2008?

8 02 2008

We waited a long time for the sequel to Resistance, the sci-fi shooter on the PlayStation 3. According to a preview from 1Up, it looks like the game isn’t in any danger of being delayed so we won’t have to wait any longer than we have to.

According to the preview, Resistance 2’s single-player maps and the co-op campaign are already running thanks to a new initiative from the developers:

Unbelievable as it may seem, Insomniac claims that more or less all of the single-player maps are finished and running in a rough state. This is largely due to a new initiative from the developer that has them focusing on building the gameplay first and then adding art assets and balance tweaks later. Large portions of the co-op campaign are also confirmed to be running, so that fall 2008 release date is looking pretty much like a certainty now.

This is certainly welcome news since Resistance 2 is a pretty ambitious project. In the initial announcement of its release, Resistance 2 has been revealed to have 8-man co-op and supports up to a whopping 60 players in multiplayer mode.

Even if the game isn’t delayed, we still have to wait though. For what? A precise date of release of course. Check back for updates!